![]() New episodes of Rage Quit were normally released every Thursday on Achievement Hunter, since the pilot on January 20, 2011. (Thrown controllers, a pair of headphones, etc.) Typically these will be Xbox 360 games, though he has also played games for PC, Flash, Steam, and PS3. Michael is the "lab rat" of this series and will play a game that is particularly challenging or frustrating until the point where he is screaming obscenities and even breaking things. Set goals like "review my play in 3 matches this week" or "build and test a new deck.Rage Quit is a long-running Achievement Hunter gameplay show created and hosted by Michael Jones. Rather it's just better to focus on how to get better. Saying "I'd like to get to platinum on the ranked ladder" or "I'd like to win 60% of my matches" doesn't make it any more likely that it will happen and mostly just serves to frustrate you. I would also encourage you to set learning goals rather than results-oriented ones. Everyone has their own reasons, and we've outlined many of our own at Why Play Goat Format? You might get frustrated after a few tough losses, but the reasons why you're playing the format should be just as valid as they were before. Write down why you're playing the format. Had I quit right off the bat because I wasn't very good, what would have been the purpose of that? ![]() The journey of learning more about the techniques of good play was part of the enjoyment. After getting better, I was promoted to platinum. As an example, when I started playing Blizzard's Overwatch, I was initially ranked in silver for competitive play. I'd encourage you to adopt a growth mindset and not expect that you're going to start off crushing the game. Of course, if they start off doing poorly in the format, they often find themselves rage quitting and posting videos on YouTube about how Goat Format is really overrated and skill-less. This is not a good reason to play any game. Things can get better! Your friends will be sad to see you go! Look at all how much you've already invested in those cards! You wouldn't just abandon them, would you? This is similar to how abusive partners will make you feel trapped in a relationship that you really don't want.Īsk yourself, "Why am I playing Goat Format?" I see some players who start playing the format in order to rack up a bunch of wins and show people how good they are. Make people feel like they can't quit even if they want to. This is the "addiction model" for gaming. When I quit competitive Yu-Gi-Oh!, I owned a $10,000 collection, fully knowing that I would be selling it for about half of its market value. It's easy to walk away from a game, but it can be hard to walk away from a $1,000 collection. This allows players to say, "Maybe I didn't do so well this month, but things will change next month." In addition, Konami's prices make people feel committed. To support this idea that fortunes can change, Konami prints new cards and bans old ones. They believe that their game is "all luck anyways" and that their fortunes could change at any moment. This is similar to how poker keeps its low performers. They describe their game as a casual, luck-based game and intentionally downplay its competitive aspects. How does Konami prevent this from occurring? A lot of it is their marketing and business model. ![]() This will cause a chain reaction until there are no players in the game left. If the lowest performing players quit the game, there will become a new group of players who are the lowest performing. However, a sustainable game must either keep its lowest performing players or rapidly replace them. It is inevitable in any game that some people will do worse than others. ![]()
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